![]() ![]() ![]() Input Controls Each input channels has gain controls (sometime called “TRIM” or “input volume”). I’ll get into unbalanced and balanced connection later on. Occasionally, you may see a stereo input with a 3.55mm input that allows for a stereo signal in a single connector (although do not be mistaken, there are separate wires in this that allow for 2 separate signals). Stereo channels usually use 2 different input connectors for the stereo signal, one for the left and right side. Some boards will also feature direct-injection boxes built into channels so you can plug guitars directly into the board, as does our AR16. To accompany the XLR input, you may have a ¼ inch input for line-level devices. Mono channels will traditionally have a single XLR input that is connected to a microphone pre-amplifier, so you can use these for microphones (or any device outputting at “mic-level”). ![]() Stereo signals accepts 2 signals that are kept separate, then the corresponding signal goes into the corresponding left and right sides of the main mix.Īll channels will have various input connectors for you to use. Mono channels accept a single signal that gets duplicated into 2 signals, one for the left and right side of the main mix. Master Volume (pan, mute, group assignments)Ĭhannel Inputs and Types: All the input channels can be broken up into mono and stereo input channels.Gain (along with pad, phantom power, phase flip, etc.).I try to separate audio boards into sections and sub sections. Remember that the purpose of live sound “reinforcement” and recording is to just help all the instruments come together in harmony, or to make someone’s vocal portrayed in a way that’s smooth and easy to listen to, and our job as sound engineers it to paint the final picture that bring the song or radio commercial or video come together. The purpose of a mixing console, whether it’s in the form of a DAW or traditional mixer, is simply to take the signal from multiple input devices (microphones, instruments, etc.), mix it together to portray all the sounds together. ![]() While we use our StudioLive AR16 differently than a traditional sound board (we use it more of an interface than a mixing device), we should understand the mixer as a prerequisite to understanding the DAW. #Sound control boards software#In addition to new soundtracks, PinSound now offers products such as replacement CPU boards, shaker kits, speaker kits, headphone connectivity… These products are compatible with 150+ different pinball machines, including the latest STERN Spike pinball machines.In order to understand how a DAW works, one should first understand in extensive detail what that software is mocking, a real analogue mixing console. Always with the same objective: to give you a totally new and immersive experience with your pinball machine. The PinSound adventure was just beginning!Īfter a very enthusiastic reception from the community, the two brothers continued to innovate to offer even more products. Passionate about pinball machines since childhood and coming from a family of musicians, Nicolas and Timothée are trained engineers, respectively in software and hardware.Īfter two whole years of development and sleepless nights, the alliance of this shared passion and their technical expertise gave birth to the very first replacement sound board for pinball machines: the “PinSound Board”. More than 10 years ago, Nicolas and Timothée, aka “The PinSound Brothers”, set themselves the challenge of designing a new sound board from scratch to improve the sound of their favorite pinball machine: The Twilight Zone. ![]()
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